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[f--c] Mackenzie Faytaren

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:iconfinal--choice:

ughhh i tried to do it digitally but i failed and ended up cramming it traditionally...lol it's awks to have half digital half trad :iconlazepoolplz: oh well que sera sera...at the very least, , coro makes my ko-coro go doki~

meet my unnecessarily suspicious plant dealer...


xxx

"Hey, kid...wanna buy some weeds?"

Name: Mackenzie Faytaren

Alias: “That shady herb dealer”

Gender/Sex: Female

Age: 20

Height: 5'4"

Weight: 139lb.

Kingdom: Soleil

Class: Herb Merchant

Weapon: [Simple Wood Bow] An plain, unadorned wooden bow. Its high-quality material makes up for its lack of grandiosity, and also made it a rather pricey buy, by Mackenzie's standards. Damage it and you'll surely be on her blacklist. Despite this, she's not really much of a fighter; she prefers to lend her assistance in other fields.

Abilities:

[Expert Alchemist] Having been raised on the trade, Mackenzie's knowhow on the art of brewing potions and creating medicines is top-notch. She can make nearly anything you need, and she's a pretty crafty improviser, too.

[Sneaky] For an herb merchant, Mackenzie has some pretty strange abilities. She's awfully skilled at hiding, sneaking by unnoticed, and occasionally digging up hidden information, especially when it comes to competitors and rivals; it's an ability which, in her own words, "can give you a surprising advantage in business."

Stats:

HP 15/15

STR 6
MAG 1
SKL 4
SPD 4
LCK 3
DEF 6
RES 1

Personality:

"I'm not up to something...why, are you?"

[Clever] In this world, you need to be resourceful to survive; having been raised on that concept, Mackenzie's wits can win her way out of most sticky situations, and her intelligence fuels her chemical craft.

[Reliable] She's being paid to do her job, so that's what she intends to do. If she says she's going to do something, she most certainly will; she hates being held in any kind of debt.

[Calm] Mackenzie knew what she was in for when she joined the army. Even in the most dire of situations, she is perfectly capable of keeping her head. Panicking never does much good, anyway.

[Decisive] Second thoughts? What are those? What's done is done. If things happen to go awry, Mackenzie'll find a way to patch them up, but her decisions are certainly final once they come out of her mouth.

[Shady] Most will agree that Mackenzie is a suspicious figure. The sly, somewhat avoidant way she talks and acts makes some cynics even think of her as a Noctilan spy…Which she isn't, really, but the wary attention entertains her.

[Proud] Mackenzie's word is final, especially when it comes to her expertise. She hates arguing, but she hates losing even more. She'll never apologize or take the blame for anything unless it's tactically advantageous for her.

[Selfish] Whatever Mackenzie does, it's probably for her own benefit, or it otherwise doesn't inconvenience her. Is she doing a favor for you? Either she's bored, or it’ll help her in some way.

[Detached] Relationships with other people and strong passion for a belief or cause aren’t concepts that Mackenzie is invested in. She lives life the way she wants it; a bit of company once in a while and an incentive for her services are nice and dandy, but she isn’t particularly moved by either.

History:

"Hopes and dreams? Are those still in season?

The fifth child out of six, Mackenzie is a member of a large, established merchant family in Soleil. For generations and generations, the family has been invested in the trade of commodities; they are well-known by many loyal customers for being reliable and resourceful, delivering even in times of need such as the currently ongoing war. In fact, the family business has actually been thriving thanks to its skilled leaders; because of war damages, many citizens are in dire need of the most basic of necessities, and that gives them all the more reason to throw their money desperately at Mackenzie's family, whose experience and long reach have allowed their trade to survive through the most trying battles, even as their competitors die out one by one due to difficulties.

Like all her siblings, Mackenzie has been trained since birth in whatever aspect of the business she seemed naturally inclined to; taking after her father, she took up apothecary, which she is exceptionally skilled at. Her father's trade continues to thrive in the city as he continuously supplies premade medicine for the Soleil army. However, being one of the youngest siblings, Mackenzie has no role left to play in her family's city-based business, all the major administrative slots having been filled in by her brothers and sister. Of course, she could always take a lesser job and peddle some wares someplace within the city boundaries, but Mackenzie, being ambitious in her own right, decided to take on a more daring option--practicing apothecary within the army. For her usual fees, of course. What kind of idiot works for free?

It was an easy enough farewell. Her parents strongly believed their children to be capable, and besides, thanks to high demand, their hands were full enough with the business. They were naturally not very affectionate nor sentimental people, and they saw no harm in allowing their wily daughter to venture in her own craft if so she wished. And so, without much ado, Mackenzie joined Soleil’s army, where she now works as a field apothecary, producing medicine out of whatever herbs she has on hand or finds on the field. It's certainly an exciting job; there's always something new to see, and it's surprising how many strange plants with strange properties sprout in the few faraway frontiers her family business hasn't risked touching. It's a vast playground for an apothecary. It’s even given her an excuse to practice her archery; she wasn’t particularly inclined to it before, but now it serves as an interesting side-hobby for her to practice.

It's the excitement and the pay that keep Mackenzie roped in. When it comes to loyalty and ideals, she's really not particularly zealous. She sticks with Soleil simply because her family business is already well-rooted in the kingdom, and, well, a foreign invasion doesn't sound very good for business; neither does defecting to a side where she has no connections and no stable source of income. Going with the least boring but most convenient choice is pretty obvious to her.

Extras:

:bulletgreen: Very rarely seen without her hat; the leaf and the feather on her head are supposed to be indicative of her trade and alliance. The type of leaf she wears varies; she tries to keep it fresh.

:bulletgreen: Not actually all too familiar with the names of her ingredients, but she knows all their properties based on appearance. She keeps records around in case she needs a specific term.

:bulletgreen: Finds the oddest things funny, will laugh darkly at unexpected times, and will definitely not apologize for it.

:bulletgreen: Very stingy with her money. A persistent haggler.

:bulletgreen: Eats TONS of food, though most people don't notice because she doesn't pig out. She likes spicy and exotic foods the best.
Image size
1282x1024px 1.99 MB
© 2016 - 2024 nuttyjigs
Comments4
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cymurri's avatar
DUUUUUDE I DIDNT KNOW YOU WERE JOINING TOO!!!! HEY THERE GURL ; )) She's super cute and kinda shady and I like her a lot omgggg